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The Farmer is a specialized Trade related to harvesting cerealsCereals. It is one of the two specialized branches of the Grower in the Skill Wheel. The other specialized branch refers to the Herder's skills (wool harvest).
There is only one way to gain experience as a farmer:

  • Harvest cereals through a Farm


The 3 levels related to the farmer trade in the Skill Wheel are to unlock successively by performing one of the two tasks mentionned above. Each new unlocked level allows the Player to choose between 2 optional skills (left and right). One of the two skills is chosen, it cannot be changed until the end of the game or until the Pupil's death. The skills unlocked for one Pupil only apply to him.





Related Skills
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After unlocking the 3 first levels of the Grower's branch, the Pupil can now specialize as a Farmer and choose between 2 skills for each new unlocked level of the Farmer's branch. Either the left one (this is to say the one on the left of the white straight line, considering this line heads to the outer part of the wheel) or the right one.

Each new unlocked level allows the Pupil to be more efficient.

You will find each level, each skills and the farmer's efficiency down below:


Level 1
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MoreCereals AddKP
+ 10 Cereals per harvest cycle + 25 Knowledge Points per harvest cycle
Experience required :




Level 2
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MoreSpicesandPepkins MoreKPLessCereals
+ 1 Spices and + 4 Pepkins per harvest cycle + 10 Knowledge Points per turn

- 10 Cereals per harvest cycle

Experience required :




Level 3
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FertileSoil MoreKPperturn
This Pupil can plant 40 Cereals on a plain to transform it into fertile soil

Permanent.

+ 5 Knowledge Points per turn.


Permanent.

Experience required :


Trades
Builder (Architect, Engineer) — Cook (Baker, Chef) — Grower (Farmer, Herder) — Herbalist (Druid) —

Gatherer (Wood Cutter, Fruit Gatherer) — Stone Gatherer (Miner, Stone Cutter) — Trapper (Hunter, Fisher)

See also : Category:Trades
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